Update Alpha 6: Public Release


This update contains largely the same gameplay as the previous one, but has removed placeholders from dialogue scripts.

Additional patch notes from the previous (non-public) release:

Minor:

  • Fixed a bug where the effect of the Fatalism curse would be permanent any time it applied to an effect saved on an ally.
  • Fixed a bug where you could change manage spells to advance time past the time when you are intended to go to the dungeon.    
  • Changed room walls to only display when a room is explored, rather than when the room is revealed.    
  • Added the social link buttons to the main menu (because I'm sure plenty of people won't bother clicking the credits menu).    
  • Added adult content disclaimer/warning to splash screen.    
  • Fixed a bug where researched curses would not be revealed if later applied to another character.    
  • Fixed a bug where allies in camp could agree with your activity suggestions but then get talked out of it by another character.    
  • Stopped the scroll bar for the status indicators in the turn count box from appearing while the box is resizing.    
  • Added ability to click base stat boxes to upgrade those stats rather than having to click exactly on the + button.    
  • Put a cap on the amount of chats that can be queued up in camp at one time.    
  • Added safeguard to prevent dialogue script formatting errors from crashing the game.    
  • Reworked numbers in the floor generation data.
    • Decreased the number of threats across most floors.
    • Decreased the number of gap rooms and walls in generation of most floors in order to make them a bit easier to move through.
    • Decreased room count in higher floors.
    • Increased chaos limit in higher floors.

Files

Going Deeper Alpha-6 (win).zip 312 MB
Oct 20, 2022
Going Deeper Alpha-6 (lin).zip 313 MB
Oct 20, 2022

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